Rust vs Go: WebRTC Data Channel Performance Benchmark
· 5 min read
Introduction
In the world of real-time communication, performance is paramount. WebRTC has become the standard for peer-to-peer audio, video, and data transfer. While the browser implementations are well-known, server-side and native implementations are crucial for building scalable infrastructure, gateways, and high-performance clients.
This article presents a performance benchmark comparing three prominent WebRTC implementations, with the code available at restsend/rustrtc:
- RustRTC: A pure Rust implementation of WebRTC (the project under test).
- webrtc-rs: The most popular Rust implementation (a port of Pion).
- Pion: The industry-standard Go implementation of WebRTC.